E-Team Program Guidelines

Applicants are strongly encouraged to read the entire guidelines prior to submitting

What’s an E-Team?

VentureWell defines an E-Team as a multidisciplinary group of students, faculty, and industry mentors working together to bring a technology-based invention (product or service) to market. The “E” stands for entrepreneurship.

E-Teams may form as a result of a course, extracurricular program, or the independent initiative of students and faculty. There must be a minimum of two active undergraduate or graduate students on an E-Team. If members of an E-Team come from different universities, at least one of these schools must be a member of VentureWell and administer the grant.

Introduction

The E-Team Program is an integrated program of funding, training, coaching, and investment. These guidelines describe the program’s stages, rules, and how to apply.

Program mission: To give collegiate teams the best possible chance to move ideas out of the lab and classroom and into the marketplace.

Program at a glance:

E-Teams selected to participate will have the opportunity to secure up to $75,000 in funding, attend two required workshops (Stage 1 and Stage 2), and receive coaching from VentureWell. In the final stage of the program, a small number of qualifying teams will be selected to participate in Stage 3 and have the opportunity to receive investment funding from VentureWell and our partners.

  • Stage 1: $5,000 + workshop
  • Stage 2: up to $20,000 + workshop + coaching + network
  • Stage 3: $50,000 investment opportunity

To enter the E-Team Program, all teams must apply first for Stage 1. In rare cases, reviewers may fast-track eligible teams directly to Stage 2.

For details on the E-Team Program stages, please see the program details and deadlines section of these guidelines.

E-Team Program goals:

  • Support the development of technology-based inventions and innovations that have a positive benefit to society and/or environmental impact in the US and/or globally.
  • Assist E-Teams with developing a business model that will help turn ideas into products and get them out of the lab and classroom and into the market. VentureWell supports solutions that will scale in an entrepreneurial, economically self-sustaining way through the development of a product or service, in a for-profit, licensing, or a partnership structure.
  • Provide opportunities for student inventors and innovators to learn by doing through working in multidisciplinary teams on real world problems with the potential for scalable impact.

Program eligibility

This program is for US-based college or university student-led teams, not for individual inventors. VentureWell encourages proposals that involve students and advisors from engineering, science, business, design, and liberal arts disciplines.

Strong E-Team projects consist of multidisciplinary advisors, mentors with relevant industry experience and connections, strong partnerships (required if you are working outside the US), and experiential learning opportunities. Graduate and/or undergraduate students should serve as the entrepreneurial leaders of a team, regardless of the origin of the idea or invention.

Minimum requirements for eligible teams:

  • There must be at least two active students on the team (enrolled in a credit-bearing undergraduate, graduate, and/or doctoral program) for the duration of the proposed grant period. Some fellowship programs may also fulfill this criteria. Please contact us grants@venturewell.org if you have any questions.
  • All teams require a faculty advisor (or center or administrative director) to act as Principal Investigator. The PI is responsible for tracking, overseeing, and reporting the disbursement of grant funds. Students cannot serve as Principal Investigators.
  • Other team members should include advisors from within and outside the university who have experience, knowledge, and network connections that will contribute to the team’s success. We strongly suggest that both technical and business expertise is represented on the team. There is no maximum team size, although the average size of successful teams is usually between 4 and 10 members.
  • The team must be a part of a VentureWell member institution (US-based college or university). Check here to see if your college or university is a member. If your institution is not a member, please contact us at grants@venturewell.org.

Eligible technology inventions and innovations

VentureWell supports the development of technological innovations that are scalable, commercially promising, and have a positive impact on society and/or the environment. Many E-Team inventions and innovations fall into one of the following categories:

  • Biomedical devices, health care solutions, and/or global health-based technologies
  • Clean technologies and green/sustainable materials
  • Technologies for low-resource settings (US and/or internationally) that address poverty and basic human needs such as affordable energy, clean water, health and medical devices, agriculture, IT and other income-generating tools

Other compelling technologies beyond those listed above that meet the program criteria will also be considered.

Examples of projects that are ineligible for the E-Team Program:

  • Faculty-driven projects in which participating students have no ownership of resulting intellectual property (IP). (We understand IP policies vary by institution; if IP ownership is not an option, then the opportunity for students to play key roles in the venture is important.) VentureWell strongly recommends that each team reads and understands its campus IP policy before applying.
  • Pure research projects without any defined commercial applications or potential.
  • Projects without any student involvement.
  • Projects without a clear technology invention or innovation.
  • Projects that don’t address a path to commercialization.
  • Projects without a clearly articulated social and/or environmental impact.
  • Projects that do not involve an emphasis on entrepreneurship and/or that begin and end in the classroom.

Program details

The E-Team Program is a competitive process that consists of three stages. To enter the E-Team Program, all teams must apply first for Stage 1. In rare cases, reviewers may fast-track eligible teams directly to Stage 2. Acceptance into Stage 1 does not guarantee acceptance into subsequent stages.

Stage 1: $5,000 funding + workshop

Teams that submit successful Stage 1 applications will be awarded a $5,000 grant and will be required to participate in a three-day workshop. The $5,000 award is intended to cover travel expenses related to attending the workshop and to assist the team with minor expenses associated with furthering its innovation.

The Stage 1 workshop focuses on market validation and discovery. Workshop exercises help teams understand how to articulate the value of their innovation and to validate that the market they have identified is indeed the right market for their innovation. Teams come out of the workshop with the ability to better describe the market or markets they have identified, articulate the value of their innovation in that market, and articulate the competitive position they have within those markets.

The workshop will better position teams for the Stage 2 application process. Full participation is required in order to receive Stage 1 grant funds. VentureWell does not allow overhead to be taken out of E-Team program grant awards.

Stage 2: up to $20,000 funding + workshop + tactical coaching + network

After attending the Stage 1 workshop, Stage 1 E-Teams may apply for Stage 2. E-Teams accepted into Stage 2 will receive up to $20,000 in additional grant funding and will be required to attend a Stage 2 workshop.

In the Stage 2 workshop, teams learn how to develop and validate a business model.

Following the Stage 2 workshop, E-Teams will receive tactical coaching from VentureWell to guide them towards successful validation of their business model and completion of key milestones. Teams will be grouped by technology sector and will be required to participate in six coaching sessions via conference call. Full participation in the Stage 2 workshop and regular participation in six scheduled coaching sessions is a required component of Stage 2 funding.

Note: Stage 1 E-Teams can click HERE for specific guidelines for submitting Stage 2 applications.

Stage 3: Training and Investment Opportunity

VentureWell’s Stage 3 program focuses on helping teams develop a “lens of the investor” perspective. Participating teams will provide peer mentoring and feedback to each other during the program. The program culminates in a venture forum, during which teams compete for investment from VentureWell, plus additional funds from our partners. VentureWell invests up to $50,000 in two to three Stage 3 teams per year.

At this time, the Stage 3 program is designed for for-profit ventures only. At least two sector-specific sections will be offered each year: one for teams working in cleantech and software, and one for teams working on biomedical and/or health-related devices.

VentureWell typically invests in Stage 3 teams through convertible debt and does so on a case-by-case basis. Stage 1 and Stage 2 funding consists of grants to the team and is not in exchange for equity or debt. Stage 1 and Stage 2 funding is through the home university of the team. Stage 3 funding is directly to the company that the team has formed. At Stage 3 there are no requirements that there be currently enrolled students on the team.

2014-15 Stage 1 and Stage 2 schedule

Below is the schedule of Stages 1 and 2 of the E-Team Program dates and deadlines for the 2014-15 academic year. Please note, if you are accepted you will attend the workshop on the dates listed below.

ET Process 20140918

Selection criteria

In general, eligible applications will be evaluated on the following four elements:

  1. Technology innovation and feasibility
  2. Business model and commercial potential
  3. Team composition, commitment, expertise, and institutional support
  4. Positive social and/or environmental impact

Required E-Team advisors

The following institutional representatives must verify their support of your proposal by responding to an automated email request from the grants system (triggered within the online proposal process) prior to final submission.

**Neglecting to secure and receive online verification of support from required advisors is a common problem for applicants who wait until the last minute to start a proposal. Applicants should contact their Office of Sponsored Grants/Research or the equivalent well ahead (weeks) of our grant deadline to inform them they plan to submit a proposal. Many colleges and universities require a full proposal for administrative review and approval before it can be submitted to VentureWell.**

Principal Investigator (PI)

The Principal Investigator is the faculty/staff member taking primary responsibility for the proposal and will be responsible for the grant and reporting requirements. Students cannot serve as Principal Investigators.

Administrative Contact (AC)

VentureWell defines the Administrative Contact as a grants administrator or fiscal officer authorized to commit the institution to the terms of the grant. Often, the AC is someone in your institution’s Office of Sponsored Research or an administrator able to manage grant funding within a department or school. Neither the Principal Investigator nor students may serve as the AC.

Department Chair (DC)

The Department Chair oversees the lead project department (usually the PI’s department). This person may be Chair or your institution’s equivalent (provost, etc.) Verification of support from this person demonstrates a level of institutional commitment to the proposed project.

Intellectual Property policies

VentureWell supports E-Teams as they work toward commercialization of their inventions. Ownership of discoveries or inventions resulting from activities financed by VentureWell grant funds will be governed by grantee institutions’ intellectual property policies. If a school does not have an intellectual property policy, then the institution must develop an E-Team agreement that establishes ownership of ideas resulting from E-Team work. VentureWell takes no financial or ownership interest in the projects funded by its E-Team grants. Applicants are advised to take appropriate steps to protect their intellectual property before submitting a proposal.

Please read and understand your institution’s intellectual property policy before submitting an application.

How to apply

All program applications must be submitted via our online system. Anyone on the team may serve as the applicant on a submission. ALL deadlines end at 11:59 pm eastern time on the specified due date unless otherwise indicated.

To start, you’ll need to have a VentureWell account. Creating an account is easy, and anyone can do it. To access an existing account or to create a new one, click here. You may start, save, stop, and return to your online proposal at any time before submitting.

Writing your proposal: required and optional components

As part of the online application process, you will be prompted to upload the following components into your proposal:

  • Required proposal components combined together in a single PDF (title page, proposal narrative, letter(s) of support, and key team member resumes). We strongly encourage the following naming convention for this PDF: “TeamName_University_ETeamProposal” (be sure to use YOUR OWN information for the fields in blue)
  • Additional appendices (optional) combined together in a single PDF (up to five total). We strongly encourage the following naming convention for this PDF: “TeamName_University_ETeamAppendix” (be sure to use YOUR OWN information for the fields in blue)
  • Links (optional): up to four links can be included (websites, videos, articles, etc.)

Details on each component are provided below in these guidelines.

Required proposal components

The following documents are required as part of your proposal and must be included in the following order, combined together into a single PDF.

  1. Title page and proposal narrative (the narrative should be no more than five pages, the title page is not included in this page limit)
  2. Letter(s) of support (a minimum of one is required, a maximum of three may be included)
  3. Team member resumes (up to four resumes, each limited to three pages per resume)

1. REQUIRED: Title Page and Proposal Narrative

Your proposal narrative may not exceed five pages in length using 12-point Times font and one-inch margins.

Title page (NOT included in the five-page limit): Please create a title page with the following information:

  • Name of team/name of venture
  • University
  • List of each team member. Include: name, degree sought, month and year of expected graduation

Technology and value proposition (1-2 pages): Describe your technology and its value proposition. Address the following questions in this section:

  • What is your invention or technology innovation and is it technically feasible? Have you demonstrated proof of the key principle(s)? Does it work? Have you done a “prior art search” and do you have freedom to operate? Please explain and include details in your appendix.
  • Have you developed a physical prototype or proof of concept? Document the development of your prototype with drawings, digital documentation, or data demonstrating its effectiveness. If not, describe your plans for proof of concept.
  • What problem are you solving for what customers? In what way is it better than other solutions on the market?
  • What large-scale impact would successful adoption of your innovation create (e.g., lives saved, amount of C02 reduction, increased income to customers, etc.)?

Business model and market (1-2 pages): Describe the commercial potential of your technology. We are aware that early stage teams are in development, and therefore we recognize that you may have work to do in this area. Address the following in your proposal narrative with an understanding that strategies may change:

  • Describe the market and customers that you intend to reach, and explain how you will engage them.
  • Who are your target customers, and have you talked to any? (Note: your customers may be different from the end users of your product or service.)
  • How does what you are proposing compare with the competition?
  • What is your commercialization plan? How will you approach the manufacturing, marketing, sales, distribution, and support of your product or service?
  • How do you intend to make this economically sustainable? Describe the costs to produce and support your product and your expected sales price.
  • What is the structure you envision for your venture? Do you expect to (or have you already) form a for-profit or joint venture? Have you considered a licensing arrangement? Do you have rights to any key intellectual property? If not, how do you expect to obtain those rights?

Team (half page): Please include within the narrative a 1-2 sentence description of each team member. Identify specifically the key team members who will see this project through to market.

  • Who are the key team members and what roles will they play (1-2 sentence on each)? Please specify which key team members are currently students. Note: there must be at least TWO active, enrolled students on the team for the duration of the grant period.
  • Who will lead the technical and business model development?
  • Do you have outside mentors, advisors, and/or partners?

Note: If your team is working on a technology for low-resource settings in the US or abroad, please also address the following:

  • Identify any partners (individuals, community leaders, nonprofits or NGOs, etc.) outside of your institution who will provide connections and access to the field and end-users.
  • Identify any partners who can help the team commercialize any resulting technologies.
  • Explain how the team will address possible language, cultural, and social barriers. Has the team traveled to the community in which you propose to work?

Work plan and outcomes (one page): Summarize a realistic and specific plan for moving forward, from today to initial sales.

  • In a table format, list the 10 to 15 high-level steps, describing each briefly, and include a timeline that will get you from today to readiness for initial sales.
  • What does success look like and how will you measure it?

2. REQUIRED: Letter(s) of Support
Letters of support demonstrate to reviewers that there is institutional support for your project and/or to verify partnerships discussed in your narrative. At least one letter is required as part of your proposal. You may include up to three total. More weight will be given to letters of support from potential customers, partners, industry experts, and mentors that verify the key elements of your proposal over general letters of support from friends, family, or supportive faculty (although these may also be appropriate and of value).

3. REQUIRED: Resumes
Resumes should be no more than three pages each, and are only required for key team members, with a maximum of four resumes included. We do not need resumes for the Administrative Contact or other non-key team members/collaborators.

Optional: Additional Appendices
Up to five additional appendices may be included in your proposal and must be combined into 1 PDF. Appendices may include but are not limited to:

  1. Images demonstrating design and/or technical feasibility (drawings, photographs, etc.)
  2. A summary of prior art
  3. Literature review summary
  4. Any data collected as part of testing your technology
  5. Any other relevant supporting materials

Note: Sheer volume of material is not an asset. Reviewers are directed to use supporting materials only to supplement the five-page narrative. Therefore, key information should be included in the narrative.

Optional: Weblinks and/or Videos
In addition to the appendices combined as one PDF mentioned above, teams may upload up to four links, such as links to online articles, videos and/or other relevant online data. If you choose to include a video as part of your proposal, a link to the video should be uploaded as an appendix item and referenced in the narrative. Videos are not required, but they can help your proposal stand out or demonstrate how your technology works. Some applicants have told us that the process of making a short video helped them focus on their message and on key proposal elements. Keep videos under two minutes. A video pitch, if included, should state the problem, describe your innovation, and the impact of the team’s solution. Clear, non-technical language is acceptable and may be preferable. To view some samples, watch the top videos submitted by participants in VentureWell’s annual Open Minds event.

The review and notification process

  • Submitted proposals are reviewed by external panels of reviewers made up of individuals from academia, industry, nonprofits & NGOs, and venture capital with experience in the technology areas and in the commercialization of early stage innovations.
  • All proposals will be considered for Stage 1 participation ($5,000 and a Stage 1 workshop). Proposals that demonstrate not only a promising technology but articulate a compelling business model, knowledge of the market, and a specific strategy for implementation and commercialization may be fast-tracked and considered for Stage 2 participation (up to $20,000 and participation in the Stage 2 workshop). In this case, VentureWell will ask the team for additional information, including a proposed budget. This fast-track is the exception.
  • VentureWell strives to notify applicants of the status of their proposals via email within 60 days of the submission deadline. In most cases, proposals are either funded or rejected.
  • Occasionally, reviewers invite a team to resubmit their proposal in a future cycle for re-consideration, after certain concerns or questions are addressed. Applicants invited by reviewers to resubmit should contact VentureWell to discuss the reviewer feedback in detail and make sure they understand the questions and concerns raised. Resubmitted proposals must specify how previous concerns have been addressed.

We anticipate that 15-20% of received proposals will be approved for Stage 1. If accepted, initial grant funding will not be disbursed until the team has committed to participate in the required Stage 1 workshop.

If your proposal is approved

  • VentureWell will email the Principal Investigator, the Administrative Contact, and the applicant a formal notification letter and approved budget.
  • Grant funds will be awarded to the team’s college or university for the use of the team.
  • Stage 1 E-Teams will need to commit to sending at least two key team members to a Stage 1 workshop (expenses are covered in the Stage 1 $5,000 grant). See the event schedule in these guidelines for workshop dates.
  • VentureWell will send an award letter agreement for signature to the Administrative Contact identified by the team. Once this award letter is signed and returned to VentureWell, funds can be disbursed.
  • Stage 1 reporting requirements will be outlined in the award letter.
  • Teams may choose to apply for Stage 2 of the E-Team Program after the Stage 1 workshop. Click HERE to view the application guidelines for Stage 2.

***Please note: VentureWell does not allow overhead to be taken out of E-Team Program grant awards.
***

Congratulations, you read the guidelines!

If you are still unsure about whether your idea is a fit or have questions that are not answered in the above, email a one-paragraph abstract for feedback to grants@venturewell.org or call the grants team at (413) 587-2172.

 

APPLY FOR STAGE 1 HERE